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Unity Tutorial 09

 For  this week I decided to look at the tutorials on Unity No. 5 to help my game have a restart functionality upon a game over scenario and to ensure that the player knew that they had lost. But not only do I want to ensure that the player knew that they had lost and would have the ability to restart the game should they so desire but the need for a scoreboard for the game to make the player feel happy about what they were achieving while also in real time is a great way to keep the player hooked and desiring more both while they play the game and when they lose the desire to beat their previous score so that a sense of progress can be a catalyst for even more fun. The only part of this tutorial that despite learning something new will not be useful for my game was 5.1 due to the fact that my game has no need whatsoever for the ability to destroy objects with the click of a button. With these features and skill that I have learned this week I feel that I will be able to improve on my

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